10.1.08

"It's cool to be able to create the kinds of games we play..."

THIS, is an article on pitching video games from the blog ars tecnica.


When (if ever) you get tired of reading stuff for this class remember you could be elsewhere... I think this place:



Has some openings... or this one...



As long as you don't live in Texas or massachusetts...

9.1.08

Paul B. Davis (Beige)

A founding member of the Beige collective, Paul is a nerd and a gentleman trapped inside the body of a 29-year-old from St. Louis who's lived in London for three years. Like most creative types, he has a range of projects on the go, including some Vice-related music bits. He also teaches Fine Art at Goldsmiths College, London. Did you know he once released a record called "Enter The Mystical Faggot"?

Vice: When you get up in the morning, how do you decide whether to do art or music?
Paul: Usually I get worried about which one I'm sucking at. I worry that I do too many things not that well, rather than doing one thing really well, which is easier for a career. So I guess it depends if I need to finish a music project or if I have an idea for an art piece, then I'll do that. It's best when the two come together.

Like with your acclaimed album, The 8-Bit Construction Set?
Exactly. With The 8-Bit Construction Set I was able to merge conceptual stuff with a usable tool because there were weird art bits on the record. So I'd get emails back from DJs saying it's great – Mixmaster Mike was playing it – and then I'd get an email from a museum saying they wanted to exhibit it. In terms of the art/music thing, that did both.

Sounds smart. Where did you go study?
I went to Oberlin in Ohio. Basically all the people that I still collaborate with now went there. Two of the Yeah Yeah Yeahs were in my class, Brian and Karen. I saw Brian last time I was in Chicago and he showed me his tour bus and he was excited because the previous group that had used that bus was Journey.

Video art and computer art – what's the difference?
The market for video art is 20 years ahead in terms of artist recognition and sales. When we were exhibiting our first shows, if we said it was new media art or computer art, no one cared. But if we called it video art, using the computer game as a readymade, then they'd love it.

What's with the B?
The B stands for Benjamin. There are so many Paul Davises and the B is for Google searches.

video interview:



text based interview via VICE

8.1.08

Cory Arcangel (Pt.2)

While searching the Youtube I just found the complete Mario Movie by Cory Arcangel in collaboration with Paper Rad...







On the other hand, this is also the Mario Movie...



Linkage: Look over on the right... check out Cory's blog.

...More to follow...

-Quint-

Cory Arcangel (Pt. 1)

I talked about Cory Arcangel during class... here is some of his work. You guys have 2 essays about him for the next class session. He is supposed to be speaking at Brown University in the Spring. I'll let you know more when I know more... he's young (under 30) and was in the Whitney Biennial in 2004 (when he was even younger...)...

Super_Mario_Clouds:




Naptime (_2002), Hacked Super Mario2 NES cartridge. Programmed music by Paul B. Davis.



I Shot Andy Warhol (_2002), Hacked Hogan's Alley NES Cartridge.



Objective: Hit Andy Warhol whenever he pops up, while avoiding hitting the Pope, Flavor Flav, and Colonel Sanders. The last couple seconds of this video clip are from the portion of the game where your goal is to knock the falling Campell's soup cans across the screen.

Mario Movie (w/Paper Rad)



Linkage: Cory's 2006 show at Team Gallery's Soho Space

Retro Gaming Makes a Comeback... In the Low Budget Documentary Scene At Least...

These are 3 newer documentaries about the retro gaming scene. I only had the opportunity to see the King of Kong, which, came out this Summer. Depending on how we’re doing on time later on in the course, we will be checking it out after its release on the 29th of this month.

King of Kong:



8 bit documentary:



Chasing Ghosts:

7.1.08

More awesome NES ads...











Pac-Mania...

Ms.Pac-Man:

As you guys heard in the video, home Atari Pac-Man games were pretty bad:




The Pac-Man Cartoon:






Cereal:




Pasta:




Skits Inspired By:







24.12.07

As of now...

This blog is getting stripped bare... I have archived everything that was here and begun switching things around, aligning the content to the proper class sessions, etc. I look forward to seeing everyone come January 7, 2008. I have a lot of interesting content for you guys to rip through and absorb. I think it's funny John Maeda just took the RISD Presidency over and started a blog over on the RISD site (HERE). I'm a big fan of the blog as a teaching tool and started this one up a while back (October).

In addition to required readings, this blog will serve as an integral part of your learning experience in this class. Online media content, external websites and documentation of artworks created in the classroom will all come together in the completion of this online instruction manual/yearbook. Allowing both you (the student) and me (the teacher) the opportunity to look back and reflect on this experience in the future.

Anything past this post pertains to the course subject matter and should be checked out, or at least skimmed over; but for reasons of time I have had to cut them out. But be sure to watch the young man beat Mario Brothers with his feet. Or the detailed account of how 2 young men got arrested for attempting to rob a convenience store with a Nintendo Zapper. But don't say I didn't warn you; There's a reason most of it didn't fit in to our schedule: like a lot of things on the internet, it's mostly crap.

19.12.07

abstract.course.description

RiSD wonderfully left my course out of the hard copy winter course catalogue... so here's the synopsis of the course that was supposed to be in the catalogue... basically if you're into gaming, or contemporary, non-art-jargony artist writings, take the course. For now, feel free to glance around this blog, if this is the kind of thing you're into, you should enroll...

Wikipedia defines “game” as a structured or semi-structured activity, usually undertaken for enjoyment and sometimes also used as an educational tool; Game:Art is a hybrid course combining theoretical readings with a studio art practice. Using games as a conceptual starting point, students will make work that responds to readings and screenings by artists and writers such as DJ Spooky, Cory Archangel, and McKenzie Wark. Emphasis will be placed on the parallels between the structure and layout of video gaming and the structure and goals of the personal art-making process.

We will also read writings by the following:

Alex Galloway
Seth Price
Dario Robleto
Grant Kester
and
Nicolas Bourriaud

The goal of the course isn't to make the greatest art ever. It IS to learn something about the way you go about making art, to have fun, and to learn something. A lot of people at art school forget... this is supposed to be fun.