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game.art is the blog for Milton f Stevenson's course of the same name. The course was initially offered at the Rhode Island School of Design in January of 2008.

15.2.08

Jackie Frank's Game.Art Work...

Jackie spent her time in class working on concept art for a video game based around a character's ability to walk on clouds; designing many creatures and characters along the way.





For her final she used Sculpy to make a creature from the game.

Posted by Milton F Stevenson V at 15.2.08

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Important Links

  • Game.arT Google Groups Page
  • Good Breakdown of Gameplay Elements...
  • Rhizome.org
  • VVORK.COM
  • RSG Artist Collective
  • Ars Tecnica: Gaming Section
  • Games Are Art 2.0
  • paul b davis (beige collective)
  • IGN's A History of Mario
  • Chip Flip: A Chip Music Blog
  • Video-Game Art (NY Times article)
  • John Romero (Doom Creator) Interview
  • The Atari Landfill Revealed
  • Cory Arcangel's Blog
  • NullSleep (Gameboy DJ)
  • Flow
  • Paper Rad
  • Seth Price Interview
  • Miltos Manetas
  • "Are Video Games Art?" by Aaron Smuts
  • NES Emulator Enhancer

Blog Archive

  • ▼  2008 (34)
    • ▼  February (10)
      • Brianne's Game.Art Work...
      • Shi Li's Game.Art Work...
      • Alex's Game.Art Work...
      • John Hahn's Game.Art Work...
      • Jackie Frank's Game.Art Work...
      • Ji Han Lew's Game.Art Work..
      • Jennifer Hom's Game.Art work...
      • Patrick Lewis' Work from the Game.Art Class...
      • The 1,000,000,000 Point Game
      • Are Games Art?
    • ►  January (24)
  • ►  2007 (11)
    • ►  December (3)
    • ►  November (3)
    • ►  October (5)

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